[color=#ff0000]Found a bunch of mods I have installed that aren't present or with missing addons folders. The web UI does NOT detect these as wrong, and launches the game "with them" but the aren't loaded and there are no errors. These mods all have green launch buttons, and no way to verify them.[/color]
[color=#ff0000]I had fed this back in the mod request thread, but realise it's a Sync withSix problem so re-pasted it here:[/color]
[color=#ff7700][quote]Angel Island version according to the web UI is 1.2. Click the green launch button, arma3 starts with no mods. I have no @VTR_Angel mod folder but it says installed and ready to launch.
Uninstalled from the web UI, then browsed to it again under mods, no option to install, just Launch, even though it is no longer in my library. Launching gives an error, the bar at bottom of windows has an install option however. This has now created the @vtr_Angel mod folder which now works. HOWEVER - something was broken here and with no option to "Verify collection/Mod" it didn't get picked up, just failed to load the mod with no errors!
F16-C is version 0.30.0.1-alpha and the green launch button loads the air weapon systems dependency but not the falcon mod. Still no addons folder in @f16c_standalone.
I've uninstalled the mod via the web-UI, then gone to re-install. Again, the mod page only says "launch" not "install". When I click to launch, it does add it to the bottom bar to be installed, but also launches the game (without the mod). I then have to quit out and click the install at the bottom of window. Not a smooth way to remove/re-add mods. Again, needs a way to verify mod without doing all these stages to fix a problem SwS isn't detecting.
Australia I've now done the same with. Mod @ folder is missing but web UI says it's ready to launch. Uninstall, find mod to download, option to only launch, quit game, click install, works.[/quote][/color][color=#ff0000]Worried how many other of my mod folders are broken but not detectable, as I have well over 100 installed, and don't wish to re-download any with the above method. If I boot up PwS maybe that will fix them, or break things further?[/color]
[color=#ff0000]Doing this made me realize how painful it is switching between viewing MY mods in my libray and the AVAILABLE mods online. There isn't a one click way to switch between the two view, instead it takes 3 clicks and waiting for each page to load each time.
[/color][color=#980000]The web UI is DEFINITELY picking up mods from other locations than what I have specified as my mod folder in the SwS config. It's snowing mods from my default steam arma3 game folder, where I have mods installed/controlled by the Steam Launcher (and the dev version of the game, while I run standard build version with SwS)
[/color][color=#ff0000]Also still really needs a way to filter the mod lists both online and by library by type, and/or have a different view so you can browse your mods easier when you have over 100 installed![/color]